I format my pc and forgot to tack backup of save game of stalker clear sky last time i was in 'find the stalker group stach ' mission can anbody plz give me save game of same. - PreSky is a Total Conversion mod for Clear Sky, set before the events in Clear Sky begin. Its goal is to provide a fresh new game experience from the point of a regular Stalker within the Zone. This basically means that the mod has complete and total freeplay from the start. Game crashes on loading screen. I pasted in original xrGame.dll after installing a one with different FOV however it still crashes. The game was working fine before with SRP installed, I then exited to install few weapon skins and unpack and edit system.ltx and actor.ltx in order to change weight and install two additional SRP features.
Patch 1.5.10
Patch v1.5.10 for S.T.A.L.K.E.R.: Clear Sky improving both the download and retail versions of the game.
1.5.04 - 1.5.09 saved games will be compatible with patch 1.5.10
Changes:
- fixed renderer critical errors
- fixed Alt+TAB task switch error, when the OS didn't have other windowed applications running
- fixed an error with different CD-key case
- improved anti-cheating system
.....
Complete list of changes
- fixed renderer critical errors
- fixed Alt+TAB task switch error, when the OS didn't have other windowed applications running
- fixed an error with different CD-key case
- improved anti-cheating system
.....
Complete list of changes
Download
Stalker Clear Sky Crashes Loading Saved Game On Youtube
Patch V1.5.10 for the retail version (71 MB)Patch V1.5.10 for the download version (71 MB)
Patch 1.5.08
Patch v1.5.08 for S.T.A.L.K.E.R.: Clear Sky improving both the download and retail versions of the game.
1.5.04 - 1.5.07 saved games will be compatible with patch 1.5.08.
Changes:
- Added the possibility for admins to take screenshots of a player's screen (as an anti-wallhack-cheats measure) by console commands (make_screenshot, screenshot_all).
- Fixed bug with banning the players.
- Fixed bug with saving the rank and money amount of the player upon the round restart (if the player deliberately closed the game process in the task manager, and then reconnected).
- Increased the stability of the network play.
- Added the possibility for admins to take screenshots of a player's screen (as an anti-wallhack-cheats measure) by console commands (make_screenshot, screenshot_all).
- Fixed bug with banning the players.
- Fixed bug with saving the rank and money amount of the player upon the round restart (if the player deliberately closed the game process in the task manager, and then reconnected).
- Increased the stability of the network play.
Download
Patch V1.5.08 for the retail version (58 MB)Patch V1.5.08 for the download version (58 MB)
Patch 1.5.07
Microsoft visio. Patch v1.5.07 for S.T.A.L.K.E.R.: Clear Sky improving both the download and retail versions of the game.
1.5.04 and 1.5.05 saved games will be compatible with patch 1.5.07
Changes:
- Fixed an error when the wounded guide didn’t want to lead the player anywhere.
- Fixed an error, which led to the blocking of the storyline quest completion at Yantar (the door to Sakharov’s bunker couldn’t be opened)
- Fixed the displacement of the military warehouses on the PDA map.
- Added the possibility to load the last saved game by pressing space bar after the player’s death.
- Added DX10.1 support.
- Added new quality level for sun-shadows (ultra) for better picture quality.
- Added the changing of keyboard layout by pressing LCtrl +LShift.
.....
Complete list of changes
- Fixed an error when the wounded guide didn’t want to lead the player anywhere.
- Fixed an error, which led to the blocking of the storyline quest completion at Yantar (the door to Sakharov’s bunker couldn’t be opened)
- Fixed the displacement of the military warehouses on the PDA map.
- Added the possibility to load the last saved game by pressing space bar after the player’s death.
- Added DX10.1 support.
- Added new quality level for sun-shadows (ultra) for better picture quality.
- Added the changing of keyboard layout by pressing LCtrl +LShift.
.....
Complete list of changes
Download
Patch V1.5.07 for the retail version (56 MB)Patch V1.5.07 for the download version (55 MB)
![Stalker Stalker](https://megagames.com/sites/default/files/game-content-images/STALKER%203.jpg)
Patch version 1.5.05
Patch v1.5.05 for S.T.A.L.K.E.R.: Clear Sky improving both the download and retail versions of the game. This update doesn’t have anycompatibility problems with the previous patch 1.5.04.
Changes:
- Fixed an error which prevented the guide from leading the player to the Cordon.
- Fixed the Freedom technician’s dialogue. After accepting a secondary objective, it became impossible to undertake/complete objectives to find flash drives.
- Fixed a bug with secondary objectives (Deliver item), which caused the arrow to point to the wrong NPC after a save/load.
- Added ability to upgrade GP 37 with the help of Freedom and Bandit technicians.
- Fixed several minor HUD, inventory, PDA and main menu errors.
- Changed the reward for lowering the bridge in the Red Forest.
- Added ability to ban and kick players from the game using their GUID (serial number), in addition to name and IP.
.....
Complete list of changes
- Fixed an error which prevented the guide from leading the player to the Cordon.
- Fixed the Freedom technician’s dialogue. After accepting a secondary objective, it became impossible to undertake/complete objectives to find flash drives.
- Fixed a bug with secondary objectives (Deliver item), which caused the arrow to point to the wrong NPC after a save/load.
- Added ability to upgrade GP 37 with the help of Freedom and Bandit technicians.
- Fixed several minor HUD, inventory, PDA and main menu errors.
- Changed the reward for lowering the bridge in the Red Forest.
- Added ability to ban and kick players from the game using their GUID (serial number), in addition to name and IP.
.....
Complete list of changes
Download
Patch V1.5.05 for the retail version (56 MB)Patch V1.5.05 for the download version (57 MB)
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Total votes: 15
September 29, 2008 - 9:00pm
Game changes:
- Fixed an error which prevented the guide from leading the player to the
Cordon. This was caused by the fact that the autosave function failed to save
all data, and once such a saved game was loaded, the game became impossible to
complete. If this error occurred, it was necessary to restart the game from the
beginning.
- Fixed a bug with secondary objectives (Deliver item), which caused the arrow
to point to the wrong NPC after a save/load.
- Changed the reward for lowering the bridge in the Red Forest.
- Changed the reward for killing bandits at the Freedom base filling station.
- Fixed the Freedom technician's dialogue. After accepting a secondary
objective, it became impossible to undertake/complete objectives to find flash
drives.
- Fixed an error, which caused the situation to be displayed incorrectly in the
PDA Faction War section.
- Fixed an error, which caused the number of grenades for the grenade launcher
attachment to be saved incorrectly following modifications.
- Fixed an error, which caused FPS to fall when the cursor was moved over
headings on the PDA map.
- Fixed an error, which sometimes caused the game to crash to desktop when the
game was saved during an NPC death animation sequence.
- Fixed an error, which caused carried weight to be calculated incorrectly when
a suit was upgraded or artifacts attached.
- Fixed an error, which sometimes caused faction strength to be displayed
incorrectly in the PDA statistics.
- Fixed an error, which caused the game to crash following the loading of a
saved game due to incorrect saving of monster animations and armed NPC
grenades.
- Fixed an error, which sometimes caused ammo to be displayed incorrectly after
searching bodies.
- Fixed an error, which sometimes caused individual NPCs to be enemies, while
the rest of their faction was neutral or friendly.
- Fixed several minor HUD, inventory, PDA and main menu errors.
- Minor rebalancing of trade and items that pop out of dead bodies.
- Fixed a problem, which allowed the player to leave the Zone in the water part
of the game (first visit to the Swamps).
- Changed the process for rewards given for joining factions.
- Changed rewards for destroying faction bases.
- Fixed game crashes during conversations with enemy technicians.
- Added ability to upgrade GP 37 with the help of Freedom and Bandit
technicians.
Cordon. This was caused by the fact that the autosave function failed to save
all data, and once such a saved game was loaded, the game became impossible to
complete. If this error occurred, it was necessary to restart the game from the
beginning.
- Fixed a bug with secondary objectives (Deliver item), which caused the arrow
to point to the wrong NPC after a save/load.
- Changed the reward for lowering the bridge in the Red Forest.
- Changed the reward for killing bandits at the Freedom base filling station.
- Fixed the Freedom technician's dialogue. After accepting a secondary
objective, it became impossible to undertake/complete objectives to find flash
drives.
- Fixed an error, which caused the situation to be displayed incorrectly in the
PDA Faction War section.
- Fixed an error, which caused the number of grenades for the grenade launcher
attachment to be saved incorrectly following modifications.
- Fixed an error, which caused FPS to fall when the cursor was moved over
headings on the PDA map.
- Fixed an error, which sometimes caused the game to crash to desktop when the
game was saved during an NPC death animation sequence.
- Fixed an error, which caused carried weight to be calculated incorrectly when
a suit was upgraded or artifacts attached.
- Fixed an error, which sometimes caused faction strength to be displayed
incorrectly in the PDA statistics.
- Fixed an error, which caused the game to crash following the loading of a
saved game due to incorrect saving of monster animations and armed NPC
grenades.
- Fixed an error, which sometimes caused ammo to be displayed incorrectly after
searching bodies.
- Fixed an error, which sometimes caused individual NPCs to be enemies, while
the rest of their faction was neutral or friendly.
- Fixed several minor HUD, inventory, PDA and main menu errors.
- Minor rebalancing of trade and items that pop out of dead bodies.
- Fixed a problem, which allowed the player to leave the Zone in the water part
of the game (first visit to the Swamps).
- Changed the process for rewards given for joining factions.
- Changed rewards for destroying faction bases.
- Fixed game crashes during conversations with enemy technicians.
- Added ability to upgrade GP 37 with the help of Freedom and Bandit
technicians.
Multiplayer
Stalker Clear Sky Crashes Loading Saved Games
- Added ability to ban and kick players from the game using their GUID (serial
number), in addition to name and IP.
- Fixed several errors in multiplayer chat, including the fact that the
following letters could not be entered in some circumstances: A, Z, X, C, V.
- Fixed a large number of various errors which caused client and server crashes
in the multiplayer.
- Added IP filter (for games in certain subnets).
number), in addition to name and IP.
- Fixed several errors in multiplayer chat, including the fact that the
following letters could not be entered in some circumstances: A, Z, X, C, V.
- Fixed a large number of various errors which caused client and server crashes
in the multiplayer.
- Added IP filter (for games in certain subnets).
Fixed the following script crashes:
- smart_terrain.script:227: attempt to index local 'obj' (a nil value)
- smart_terrain.script:1003: attempt to index field '?' (a nil value)
- sim_combat.script:950: attempt to index a nil value
- sim_board.script:688: attempt to index local 'obj' (a nil value)
- smart_terrain.script:288: attempt to call method 'clear_smart_terrain' (a nil
value)
- bind_monster.script:72: attempt to index field '?' (a nil value)
- xr_effects.script:1607: attempt to index field '?' (a nil value)
- ! [LUA][ERROR] ERROR: There is no task with entity_id(_g.script:973: bad
argument 2 to 'format' (string expected, got nil))
- ! [LUA][ERROR] ERROR: error.
val_smart_terrain_5_0_freedom_antenna(_g.script:973: bad argument 2 to 'format'
(string expected, got nil))
- fixed crash (task_objects.script:2231: attempt to call global
'blowout_hit_with_pp_and_cam_effectors' (a nil value))
- fixed crash (ERROR: Invalid AI map at kamp point
[mar_smart_terrain_6_8_kamp_1](_g.script:973: bad argument 2 to 'format' (string
expected, got nil)))
- fixed crash (sim_combat.script:429: attempt to index local 'comander' (a nil
value))
- fixed crash (task_objects.script:580: attempt to concatenate field 'id' (a
nil value))
- smart_terrain.script:1003: attempt to index field '?' (a nil value)
- sim_combat.script:950: attempt to index a nil value
- sim_board.script:688: attempt to index local 'obj' (a nil value)
- smart_terrain.script:288: attempt to call method 'clear_smart_terrain' (a nil
value)
- bind_monster.script:72: attempt to index field '?' (a nil value)
- xr_effects.script:1607: attempt to index field '?' (a nil value)
- ! [LUA][ERROR] ERROR: There is no task with entity_id(_g.script:973: bad
argument 2 to 'format' (string expected, got nil))
- ! [LUA][ERROR] ERROR: error.
val_smart_terrain_5_0_freedom_antenna(_g.script:973: bad argument 2 to 'format'
(string expected, got nil))
- fixed crash (task_objects.script:2231: attempt to call global
'blowout_hit_with_pp_and_cam_effectors' (a nil value))
- fixed crash (ERROR: Invalid AI map at kamp point
[mar_smart_terrain_6_8_kamp_1](_g.script:973: bad argument 2 to 'format' (string
expected, got nil)))
- fixed crash (sim_combat.script:429: attempt to index local 'comander' (a nil
value))
- fixed crash (task_objects.script:580: attempt to concatenate field 'id' (a
nil value))
Stalker Clear Sky Crashes Loading Saved Game On Pc
Note : 1.5.04 saved games will be compatible with patch 1.5.05. Flexisign pro 7.5 free crack.